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==Specializations & Talents== Priest talents are grouped into the Holy, Balance and Shadow specializations. All the below numbers assume rank 1 of the talent - see the [https://www.villagers-and-heroes.com/talentbuilder/#?v=3,0,0,0,0,0,0,0,0,0,0,0,0 Talent Builder] for accurate values per level! When a talent is upgraded completely, it unlocks an '''Ultimate''' ability - these abilities can be both active and passive, and grant powerful advantages. ===Holy=== ''Using radiant energies to protect or heal all those around them, Holy can also administer punishments as needed.'' {| class="wikitable" ! !Talent !Ranks ! ! !Ultimate ! |- |[[File:Talent priest 0.jpg]] |Aura of Purity |5 |Enemies that deal damage to you have a '''20%''' chance to take '''25%''' standard level holy damage as retaliation. '''Aura of Purity''''s damage is increased by your holy spell power at a '''300%''' rate. |[[File:Ultimate priest 0.jpg]] |Zealous Mending |Your healing spells can now critically strike and '''20%''' of your '''Holy Mastery''' is added to your '''Savagery'''. |- |[[File:Talent priest 1.jpg]] |Consecration |10 |Damaging an enemy with a holy spell has a '''3%''' chance to release a wave of holy energy. The wave heals all allies near your target for '''50%''' standard level healing, and damages all nearby enemies for '''50%''' standard level damage. '''Consecration''''s healing is increased by your Holy Power. |[[File:Ultimate priest 1.png]] |Absorb Shield |Shields an ally for '''15''' seconds, absorbing '''X''' damage. |- |[[File:Talent priest 2.jpg]] |Binding Faith |20 |All of your single target beneficial spells cast on allies have a '''5%''' chance to be duplicated on yourself. |[[File:Ultimate priest 2.jpg]] |Divine Inspiration |Your beneficial single target holy spells have a chance to grant your allies '''20%''' increased '''Ability Power''' for '''15''' seconds. |- |[[File:LastingFaith.png]] |Righteousness |30 |Casting a Holy Spell gives you a '''Mark of Righteousnes'''. At '''50''' marks you restore '''2,5%''' of both your missing '''Health''' and '''Mana''', and gain '''1%''' increased '''Holy Power''' for '''15''' seconds. |[[File:HeavensPrayer.png]] |Heaven's Prayer |'''Restore''' and '''Holy Bolt''' now chain, seeking up to '''2''' new targets after their initial impact. |- |[[File:Talent priest 3.jpg]] |Holy Affinity |40 |Increases your Holy Power by '''1%'''. |[[File:Ultimate priest 3.jpg]] |Sanctified Hands |'''Cure''' now affects an area, benefiting all allies within '''10m''' of your target. '''Cure''''s healing is now increased by '''100%'''. |} ===Balance=== ''Melding Shadow and Holy together into a powerful alliance, Balance stresses judgement and intuitive decision-making.'' {| class="wikitable" ! !Talent !Ranks ! ! !Ultimate ! |- |[[File:BurdenOfPower.png]] |Burden of Power |35 |Your Damage and Healing are increased by '''6%''' to targets that are below '''30%''' of their '''Maximum Health'''. |[[File:DyingBreath.png]] |Dying Breath |Whenever you take damage that would otherwise be fatal, you block that damage, become invulnerable and gain '''100%''' mana cost reduction, '''20''' seconds later you die. |- |[[File:Talent priest 5.jpg]] |Strength of Will |20 |Your '''Armor''' and '''Magic Resist''' are increased by '''1%'''. |[[File:Ultimate priest 5.png]] |Condemn |Curses your target, lowering '''Armor''' and '''Magic Resist''' by '''20%''' for '''15''' seconds. |- |[[File:Talent priest 4.jpg]] |Precision |20 |Your single target instant damaging spells deal '''2%''' increased damage. |[[File:Ultimate priest 4.jpg]] |Harmonize |Your balance spells are upgraded.<br>'''Judgement''''s damage is increased by '''50%''' and now scales from the greater of your spell powers.<br>'''Rebuke''' now has a '''75%''' reduced cooldown.<br>'''Condemn''' now lasts forever as long as you stay alive. |- |[[File:Talent priest 6.jpg]] |Open Sea Air |15 |Your '''Health''' and base '''Maximum Health''' are increased by '''1%'''. |[[File:Ultimate priest 6.jpg]] |Shield Bash |Whenever you block with your shield, you stun your opponent for '''4''' seconds. Additionally, your '''Block Chance''' is increased by '''5%'''. |- |[[File:Talent priest 7.jpg]] |Well Read |15 |Your '''Maximum Mana''' is increased by '''65''' and your '''Mana Regenn''' is increased by '''0,5''' mana per second. |[[File:Ultimate priest 7.jpg]] |Natural Talent |Your '''Maximum Mana''' is increased by '''1000'''. |} ===Shadow=== ''Slowly corrupting enemies with disease and malevolent energy, Shadow draws its power from a dark, otherworldly abyss.'' {| class="wikitable" ! !Talent !Ranks ! ! !Ultimate ! |- |[[File:Talent priest 8.jpg]] |Hexing Shadows |5 |Your single target damaging shadow spells cause your target to deal '''2%''' less damage for '''10''' seconds. |[[File:Ultimate priest 8.jpg]] |Unstable Power |'''Shadow Orbs''' now has a '''40%''' chance to detonate your damage over time effects, dealing all of their remaining damage instantly with a '''30%''' increased chance to critically strike. If you have the '''Soul Corruptor''' mastery, each effect removed will add '''3''' charges of '''Soul Corruption'''. The chance for Unstable Power to occur increases with your '''Shadow Power'''. |- |[[File:Talent priest 9.jpg]] |Call of the Void |10 |'''3%''' of your '''Shadow Mastery''' is added to your '''Voidstrike'''. |[[File:Ultimate priest 9.png]] |Contagion |An eruption of shadow power causes all nearby enemies to be dealt shadow damage over '''20''' seconds. |- |[[File:Talent priest 10.jpg]] |Servant of Shadow |20 |Casting a shadow spell gives you a '''Shadow Mark'''. At '''5''' marks, you are healed for '''20%''' standard level healing. '''Servant of Shadow''''s healing is boosted by your Shadow Power. |[[File:Ultimate priest 10.jpg]] |Vampira |'''Vampiric Pact''' now heals you instead of dealing damage to you. |- |[[File:VileEchoes.png]] |Vile Echoes |30 |Your '''Curses''' aditionally apply a '''Vile Echo''', which deals '''15%''' standard level shadow damage over '''15''' seconds. '''Vile Echo''''s damage is considered a '''Curse'''. |[[File:ShadowWeave.png]] |Shadow Weave |When one or more of your '''Curses''' are on an enemy that dies, those '''Curses''' will attempt to spread to another nearby enemy. If no enemy is nearby, they instead jump to you, restoring 3% of your missing '''Health''' and '''Mana''' per '''Curse'''. |- |[[File:Talent priest 11.jpg]] |Shadow Affinity |40 |Increases your Shadow Power by '''1%'''. |[[File:Ultimate priest 11.jpg]] |Soul Corruptor |Everytime one of your '''Curses''' deals damage, the enemy gains a charge of '''Soul Corruption'''. At '''30''' charges, the corruption explodes dealing '''400%''' shadow damage. |}
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