Leveling

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In Villagers & Heroes, character progression is done by advancing combat and villager skills. Leveling up your combat skill also increases your overall level, and grants you talent points.

Leveling[edit | edit source]

There are two kinds of levels and experience points - your Combat Level, increased by your Combat XP (also known as Hero level/Hero XP), and your Villager Levels, increased by Villager XP. Your overall level is determined by only your Combat Level, but there are also ten Villager skills to gain experience in and level up.

Villager XP is gained from using the skills in question. Combat XP is gained for completing quests, defeating enemies, and various smaller actions. Once at a certain amount of XP, you level up - the amount of XP then needed to reach the next level is increased exponentially.

Experience Points per Level
Level
Combat
Hunter, Priest, Shaman, Warrior, Wizard
Crafting
Cooking, Smithing, Woodcrafting, Tailoring
Gathering
Bug Lore, Fishing, Mining, Plant Lore
Village
Gardening
Village
Ranching
1
2500
1000
1200
1000
1000
2
5000
1500
1500
1500
1500
3
7500
2100
1700
2000
2000
4
10000
2600
2100
2500
2500
5
15000
3100
2300
3000
3000
6
20000
3600
2600
3500
3500
7
27500
4200
2800
4000
4000
8
35000
4700
3100
4500
4500
9
42500
5200
3300
5000
5000
10
45000
6300
3700
5500
5500
11
50000
7800
4200
6000
6000
12
60000
8900
4500
6500
6500
13
70000
9900
4900
7000
7000
14
80000
11000
5300
7500
8000
15
90000
12000
5700
8000
9200
16
100000
13100
6000
8500
10300
17
110000
14100
6500
9000
11500
18
120000
15200
6900
11000
13800
19
130000
16200
7300
13000
16100
20
140000
17300
7600
15200
18400
21
150000
18300
8000
17100
20700
22
160000
19400
8500
19000
23000
23
170000
20400
8900
20900
25300
24
180000
21500
9200
22800
27600
25
190000
22500
9600
24700
29900
26
200000
23600
10000
26600
32200
27
210000
24600
10500
28500
34500
28
220000
25700
10800
33200
40200
29
230000
26700
11200
38000
46000
30
240000
27800
11600
42800
51700
31
250000
33000
12000
47500
57500
32
260000
38300
12300
52200
63200
33
270000
43500
13400
57000
69000
34
280000
48800
14800
61800
74700
35
290000
55100
16300
66500
80500
36
300000
62400
17900
71200
86200
37
320000
70800
19600
76000
92000
38
340000
80300
21300
80800
97700
39
360000
90800
23100
85500
103500
40
380000
105000
26200
90300
109200
41
400000
131200
32700
95000
115000
42
420000
157500
40600
104500
126500
43
440000
183700
49100
114000
138000
44
460000
210000
57700
123500
149500
45
480000
236200
66200
133000
161000
46
500000
262500
74700
142500
172500
47
550000
288700
83200
152000
184000
48
600000
315000
91800
161500
195500
49
650000
341200
100300
171000
207000
50
700000
367500
108800
180500
218500
51
750000
420000
117300
190000
230000
52
800000
472500
131200
204200
247200
53
850000
525000
147600
218500
264500
54
900000
577500
164000
232800
281700
55
1000000
630000
180300
247000
299000
56
1100000
682500
196800
261300
316200
57
1200000
735000
213200
275500
333500
58
1300000
787500
229600
289800
350700
59
1400000
840000
246000
304000
368000
60
1500000
892500
262500
318300
385200
61
1650000
945000
278800
342000
414000
62
1800000
997500
295200
365800
442700
63
1950000
1050000
311600
389500
471500
64
2100000
1102500
328100
413300
500200
65
2250000
1155000
344500
437000
529000
66
2400000
1207500
360800
460700
557700
67
2550000
1260000
377200
484500
586500
68
2700000
1312500
393700
508200
615200
69
3000000
1365000
459300
532000
644000
70
4000000
1417500
525000
570000
690000
71
5000000
1575000
590600
950000
1150000
72
7500000
1732500
656200
1900000
2300000
73
10000000
1890000
721800
1995000
2415000
74
13000000
2047500
787500
2090000
75
15000000
2205000
853100
76
18000000
2362500
918700
77
20000000
2520000
984300
78
22000000
2677500
1050000
79
24000000
2835000
1115600
80
26000000
1181200
81
28000000
1194300
82
30000000
83
32000000
84
34000000
85
36000000
86
38000000
87
40000000
88
42000000
89
44000000
90
75000000
91
115000000
92
175000000
93
275000000
94
375000000
95
-
-
-
-
-

Level Cap[edit | edit source]

The current level cap for both combat and villager levels is 95.

Bounties and enemies[edit | edit source]

Killing bounties is considered to be the fastest way to level. Each bounty gives you a first-kill XP bonus - meaning the basic XP you would get is multiplied. It can be very rewarding to activate various XP boosters - potions, pies etc. - when you are about to run a zone for the first time, to get even more XP per bounty. Enemies do not have a first-kill bonus, though are still worth engaging to keep increasing your XP.

Bounties are reset every 22 hours. Each 2 hours that you are not online will also grant you one extra first-time kill bonus, up to a maximum of 30.

Quests[edit | edit source]

Each zone can contain quests, the amount differing per zone. For each finished quest you gain Combat XP and often some gold and an Armament according to you chosen class. Sometimes you receive another item for finishing a quest. This could be a booster or something you need for another quest.

Elder Soul[edit | edit source]

Elder Soul is a permanent buff you gain when reaching the current level cap. When you are at the current level cap, XP from combat goes into increasing your Elder Soul levels. When the level cap is raised, you keep your Elder Soul buff, but your XP goes back to regular combat levels until you reach the new level cap.

Since last patch, we don't get crowns anymore - at a later date that will be replaced by ? Devs are still thinking about this. (22 June 2020)

  • Level 1 = 75,000,000 xp, bonus = +418 Mastery (1601 total)
  • Level 2 = 81,100,000 xp, bonus = +130 Armor (130 total), +130 Magic Resist (130 total)
  • Level 3 = 87,500,000 xp, bonus = +1601 Max Health (1601 total), +50 Mana
  • Level 4 = 94,100,000 xp, bonus = +4% Villager Exp (4% total)
  • Level 5 = 100,900,000 xp, bonus = +4% Hero Exp (4% total)
  • Level 6 = ?? xp, bonus = +70 Mastery (488 total)
  • Level 7 = ?? xp, bonus = +22 Armor (152 total), +22 Magic Resist (152 total)
  • Level 8 = ?? xp, bonus = +1,601 Max Health (3,202 total), +50 Mana (100 total)
  • Level 9 = ?? xp, bonus = +2% Villager Exp (6% total)
  • Level 10 = ??xp, bonus = +2% Hero Exp (6% total)
  • Level 11 = ?? xp, bonus = +70 Mastery (558 total)
  • Level 12 = ?? xp, bonus = +30 Armor (270 total), +30 Magic Resist (270 total)
  • Level 13 = ?? xp, bonus = +1,601 Max Health (4,803 total), +50 Mana (150 total)
  • Level 14 = ?? xp, bonus = +2% Village Exp (8% total)
  • Level 15 = ?? xp, bonus = +2% Hero Exp (8% total)
  • Level 16 = ?? xp, bonus = +70 Mastery (828 total)
  • Level 17 = ?? xp, bonus = +30 Armor (300 total), +30 Magic Resist (300 total)
  • Level 18 = ?? xp, bonus = +1604 Max Health (8448 total), +50 Mana (200 total)
  • Level 19 = ?? xp, bonus = +2% Boost to Villager Exp (10% total)
  • Level 20 = ?? xp, bonus = +2 % Hero Exp, (10% total)
  • Level 21 = ?? xp, bonus = +69 Mastery (697 total)
  • Level 22 = ?? xp, bonus = +30 Armor (330 total), +30 Magic Resist (330 total)
  • Level 23 = ?? xp, bonus = + 1.601 Max Health (8005 total), +50 Mana (250 total)
  • Level 24 = ?? xp, bonus = +1% Villager Exp (11% total)
  • Level 25 = ?? xp, bonus = +1% Hero Exp (11% total)
  • Level 26 = ?? xp, bonus = 70 Mastery (767 total)
  • Level 27 = ?? xp, bonus = +21 Armor (340 total), +21 Magic Resist (340 total)
  • Level 28 = ?? xp, bonus = +1.601 Health (9606 total) and Mana (300 total)
  • Level 29 = ?? xp, bonus = +1% Villager Exp (12% total)
  • Level 30 = ?? xp, bonus = +1% Hero Exp (12% total)
  • Level 31 = ?? xp, bonus = +70 Mastery (837 total)
  • Level 32 = ?? xp, bonus = +30 Armor (370 total), +30 Magic Resist (370 total)
  • Level 33 = ?? xp, bonus = +1.601 Health (15848 total), +50 Mana (350 total)
  • Level 34 = ?? xp, bonus = +1% Villager Exp (13% total)
  • Level 35 = 417,7 xp, bonus = +1% Hero Exp (13% total)
  • Level 36 = 432m xp, bonus = +70 Mastery (1283 total)
  • Level 37 = 446,5 xp, bonus = +30 Armor (400 total), +30 Magic Resist (400 total)
  • Level 38 = ?? xp, bonus = +1.601 Health (18112 total), 50 Mana (400 total)
  • Level 39 = ?? xp, bonus = +1% Villager Exp (14% total)
  • Level 40 = 491,5m xp, bonus = +1% Hero Exp (14% total)
  • Level 41 = 507m xp, bonus = +70 Mastery (1381 total)
  • Level 42 = 522,7m xp bonus = +31 Armor (431 total), +30 Magic Resist (430 total)
  • Level 43 = ?? xp, bonus = +1.601 Health (total), 50 Mana (total)
  • Level 44
  • Level 45

Skills[edit | edit source]

Skills are the main means of progression in Villagers and Heroes. There are 11 skills to level up - your Combat Skill which also determines your character level, 4 Gathering Skills, 4 Crafting Skills, and 2 Village Skills.

Combat Skills[edit | edit source]

Your combat skill determines your overall level, and is decided by your class.

Gathering Skills[edit | edit source]

Gathering is highly important regardless of class, and enables you to gather different materials to create new items for yourself and others. To gather, you must have the appropriate tool and Supplies equipped.

Crafting Skills[edit | edit source]

Crafting lets you create your own gear and consumables. To craft, you must be located at a crafting station and have the appropriate crafting tool equipped.

Village Skills[edit | edit source]

Village skills are used within a village, and relate to your gardening and ranching house plots.

Talents[edit | edit source]

As of the Starfall update, the combat leveling system of V&H has received a large overhaul, and each class now has 12 talents grouped into 3 specializations per class. Upon leveling up, a talent point is granted which can be spent on any talent. Talents now have individual caps, and when maxed out a talent unlocks a powerful Ultimate ability.

Lucky Sevens[edit | edit source]

Each level that ends in a 7 gives you an extra talent point!

Rebirth Talents[edit | edit source]

After every rebirth, you are granted 5 talent points. You can rebirth up to 5 times, granting you 25 bonus talent points in total.

Resetting Talents[edit | edit source]

Talents can be reset at any time from the Character window, for a small cost in gold.