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Type Reinforcement

Savagery can be any of the following in Villagers & Heroes:

Savagery as a Rune[edit | edit source]

Increases Critical Chance.

Acquisition[edit | edit source]

  • Savagery can be found on Gloves, Helms, Trinkets, and Weapons (weapon specialization required for the rune).

Savagery as a Stat[edit | edit source]

Savagery increases the Critical Chance of all spells and feats with a damage or healing component by a certain percentage (Min = 0%; Max = 20%). Savagery is important for most classes, especially those that use a lot of spells or feats in combat. Damage-focused classes benefit by dealing more damage, while healing-focused classes benefit by healing more damage dealt. Support classes will not gain any benefit to their support skills through Savagery, but will still gain any damage or healing bonuses.

Once a spell or feat has a successful Critical Strike, the damage or healing done will be based on the characters Brutality stat. Therefore, any class that wishes to have a high Savagery will benefit from having a high Brutality stat as well.

Acquisition[edit | edit source]

  • Savagery can be found either as a native stat or as a reinforcement rune. Savagery can be found on Class Tokens, Gloves, Helms, Trinkets, and Weapons.
  • Savagery can be further increased for a time using Drams of Malice.