Villagers and Heroes Wiki
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Links
Official Website
Official Forums
Official Facebook
Official Twitter
Official Twitch
Official Youtube
Villagers and Heroes
About the game
Character creation
Classes
Skills
Dungeons
World
Crafting
Enemies
Items
Achievements
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Villagers and Heroes Wiki
10,059
pages
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Links
Official Website
Official Forums
Official Facebook
Official Twitter
Official Twitch
Official Youtube
Villagers and Heroes
About the game
Character creation
Classes
Skills
Dungeons
World
Crafting
Enemies
Items
Achievements
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
Hunter Runes
(section)
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
Hunter Runes
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== Reinforcement Runes == '''Reinforcement Runes''' improve character stats. {| class="wikitable" ! !Ability !Description !Found on |- |[[File:marksman mastery.png]] |Marksman Mastery |Increases your Marksman Power. |Hunting Knives, Gloves, Necklaces and Bows. |- |[[File:nature mastery.jpg|45px]] |Nature Mastery |Increases your Nature Power. |Hunting Knives, Gloves, Necklaces and Bows. |- |[[File:Armor.jpg|45px]] |Armor |Increases your Physical Protection. |Shields, Helms, Armor, Gloves, Boots, Belts, and Trinkets. |- |[[File:magicResist.jpg|45px]] |Magic Resist |Increases your Magic Protection. |Armor, Belts, Boots, Helms, Shields, and Rings. |- |[[File:life.png]] |Vitality |Increases your Max Health. |Armor, Belts, Boots, and Helms. |- |[[File:Vigor.jpg|45px]] |Vigor |Increases your Health Regen. |Armor, Belts, Boots, Gloves, Helms, and Necklaces. |- |[[File:Intellect.jpg|45px]] |Intellect |Increases your Max Mana |Knives, Helms, Necklaces, Rings and Bows. |- |[[File:will.jpg|45px]] |Will |Increases your Mana Regen. |Gloves, Necklaces, Rings, and Trinkets. |- |[[File:Clarity.jpg|45px]] |Clarity |Decreases your Mana Costs. |Boots, Necklaces, Rings, and Trinkets. |- |[[File:Haste.jpg|45px]] |Haste |Increases your Attack Speed. |Boots, Knives, Gloves, Trinkets, and Bows. |- |[[File:refresh.jpg|45px]] |Expertise |Increases your Cooldown Rate. |Armor, Belts, Knives, Helms, Necklaces and Bows. |- |[[File:Savagery.jpg|45px]] |Savagery |Increases your Critical Chance. |Knives, Gloves, Helms, Trinkets, and Bows. |- |[[File:Brutality.jpg|45px]] |Brutality |Increases your Critical Damage. |Armor, Belts, Knives, Rings, and Bows. |- |[[File:MagicFind.jpg|45px]] |Magic Find |All dropped gear now has a chance to be upgraded in rarity. This occurrence will be marked with lucky magic around the item as it drops. |Helms, Necklaces, Rings, and Trinkets. |- |[[File:Flux.jpg|45px]] |Flux |After spending 1.5k mana, you gain bonus ability power for 30 seconds. |Armor, Belts, Boots, Gloves, and Rings. |- |[[File:Onslaught.jpg|45px]] |Onslaught |You deal bonus damage to enemies that are over the enemy life threshold. |Boots, Knives, Gloves, Rings, and Bows. |- |[[File:Poise.jpg|45px]] |Poise |Your ability power is increased while your health is higher than 95%. |Armor, Belts, Knives, Gloves, Necklaces, and Bows. |- |[[File:Blasting.jpg|45px]] |Blasting |After being hit, you have a 10% chance to release a blast of damage to all enemies around you. |Armor, Belts, Helms, Necklaces and Trinkets. |- |[[File:shielding.jpg|45px]] |Shielding |While not in combat, you generate an absorb shield that lasts until used. |Armor, Belts, Necklaces, Shields, and Trinkets. |- |[[File:lifesteal.jpg|45px]] |Lifesteal |When you deal damage, you have a 15% chance to heal for a portion of the damage dealt. |Knives, Gloves, Necklaces, Trinkets, and Bows. |- |[[File:Juggernaut.jpg|45px]] |Juggernaut |You have a 5% chance to deal bonus damage based on your current health, |Armor, Belts, Boosts, Knives, Helms and Bows. |- |[[File:voidstrike.jpg|45px]] |Voidstrike |After damaging an enemy you have a 5% chance to gain a Voidstrike, causing your next single target ability to deals bonus Void damage that ignores Armor and Magic Resist. |Knives, Boots, Gloves, Trinkets and Weapons. |- |[[File:Glory.jpg|45px]] |Glory |You gain increased ability power and resistances for every enemy you defeat, maximum of fives charges. |Boots, Knives, Helms, Rings and Weapons. |- |[[File:Berserk.jpg|45px]] |Berserk |After taking damage 30 separate times, you gain increase ability power for 30 seconds. |Armor, Belts, Gloves, Helms and Rings. |} [[Category: Runes]]
Summary:
Please note that all contributions to the Villagers and Heroes Wiki are considered to be released under the CC BY-NC-SA
Cancel
Editing help
(opens in new window)
Follow on IG
TikTok
Join Fan Lab